The Witcher 3 – Pre-release


I’m waiting for The Witcher 3. Earnestly. A lot of us are. Will it be worth the wait? I think so. I’ll get back to you on that in a month and a half. Or according to Steam at the moment, I should have started playing it yesterday. Unfortunately, it looks like Steam has an error that is displaying the release date as April 7, 2015, but the game is neither playable nor preloadable yet.

But let me discuss what hopes I have for the game.

Explorability. Skyrim was fun, but The Witcher boasts a bigger map. At least twenty percent bigger, according to an interview with game director Konrad Tomaszkiewicz. Not only that, but Geralt’s world is a lot richer than Skyrim. Tons of people. Tons of trade, villages, and more. Quests and hunts everywhere. Tamriel is interesting, but the province of Skyrim is mostly barren. (No disrespect to Skyrim, though; still have plenty of good memories there.)

Gameplay. It looks from the previews that the combat is a lot like Assassin’s Creed Unity, which had a decent combat system – not perfect, mind you, but still decent. With the variety of creatures in The Witcher, that quality of combat (with a touch of CD Projekt RED magic) should be smooth and fun. And if the jumping/climbing is anything like Uncharted, it should be very unrestrictive, liberating gameplay. Nothing like the stiff movement and scripted movement (climbing ledges or dropping from them) from The Witcher 2. More believable than Assassin’s Creed.

Visuals. The Witcher 2 was one of the harshest things you could do to your computer before Assassin’s Creed Unity came out. And yet (unlike Unity), The Witcher 2 was playable, and could be scaled down to punish lower-end gaming rigs less. I’m expecting The Witcher 3 at high settings to be fairly straining for our hardware, but I think CD Projekt RED is smart enough to get it running on our hardware without burning down our neighborhoods. This developer seems to like its customers.

Setting. The Witcher games (and books) have delivered gritty settings. Powerful, realistic, motivating. Real people: characters who are witty, rude, gluttonous, dishonest, racist, etc. They aren’t grey people who kinda just eat and drink and sleep and say they are sad about things and then die. The Witcher unashamedly delivers very honest characters. It’s supposed to be a dark fantasy world, and CD Projekt RED definitely delivers just that. To its outstanding credit. Fiction keeps getting censored, and it really oughtn’t be. If you want censoring, go live in Australia. Even kids’ playgrounds are censored – it’s practically impossible to hurt yourself on one.

Music. I haven’t heard any of The Witcher 3’s music yet, but after The Witcher 2, I’ve got my fingers, toes, arms, legs, and absolutely everything crossable, well… crossed. I was blown away by songs like Dwarven Stone upon Dwarven Stone.

So, yep. I’m eagerly awaiting the arrival of what promises to be the most epic gaming experience yet.

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